April 2015

Developing Great Scott! – Part 1

Board games are like novels: loads of people have an idea for one, but not many of us take the plunge & actually create something.

An idea on its own isn’t very useful – it’s stuck in your brain, and it needs to come out! If you don’t write, you’re not a novelist, and if you don’t prototype your game, you’re not a games designer. At least that’s what games designers will tell you, and that’s what they told us.

It turns out that those games designers were absolutely right: if you ever hope to become an actual board game designer, you absolutely must build an actual board game prototype, and fast! Read More